The Science of Craps

If this is true, I assume the effect isn't significant enough to overcome the house advantage.

St. Louis Post-Dispatch - Sep 7, 1937

     Posted By: Alex - Sun Apr 10, 2016
     Category: Science | 1930s | Gambling, Casinos, Lotteries and Other Games of Chance

How much was spent on that 'study'?
Posted by Expat47 in Athens, Greece on 04/10/16 at 10:17 AM
Throwing high numbers doesn't help you win at craps. Getting boxcars when you come out is the kiss of death.
Posted by Phideaux on 04/10/16 at 04:35 PM
Perhaps it would still help to know the various probabilities? I wonder why no company has taken to drilling out the holes and then filling them with a contrasting color... at least, I've never seen it.
Posted by John Ayer on 04/10/16 at 07:41 PM
John: I have. Translucent red, with black spots. And no (or barely) rounded edges, either, so no shaving. For use in casinos, obviously.
I've also heard of casino dice which were loaded, not to make them unfair as loaded dice usually are, but to eliminate the unfairness pointed out in the article.
Posted by Richard Bos on 04/11/16 at 05:37 AM
I have never understood the rules of the game.
Posted by Patty in Ohio, USA on 04/11/16 at 09:41 AM
To back up Richard's description of casino dice, a picture:
Posted by John Armstrong on 04/11/16 at 10:13 AM
That's alright, patty. I hold a degree in computer sciences and I don't understand the rules of craps either. It just appears to be a chaotic drinking game.

Blackjack I can understand and it is my preferred game. A relaxed, leisurely paced game.
Posted by KDP on 04/11/16 at 12:24 PM
@Patty -- In its purest form, it's a simple game. If your first roll is a 2 or 12, you lose; if it's a 7 or 11, you win. If your first roll is anything else, you keep rolling until you get that number again (win) or roll a 7 (lose). You bet you'll win (Pass) or lose (Don't Pass) for the entire series of rolls. Casino tables have all sorts of other bets you can make, but those are for dorks.

In the movie "Guys and Dolls," the character Big Jule had a solution to the uneven-weight problem: on one pair of dice, he had the spots removed 'for luck.' He simply remembered where the spots formerly were. It worked! They were really lucky for him.
Posted by Phideaux on 04/11/16 at 02:14 PM
That seems fairly simple. Thanks sweetie, its good to understand the game but I'd never play. My luck is way to shitty for that.
Posted by Patty in Ohio, USA on 04/12/16 at 05:50 PM
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